Я установил JAUS ++ (версия 2.110519) в моей 64-битной системе Ubuntu 12.04, следуя предоставленным инструкциям. Установка прошла нормально (предупреждения не выдавались), но при попытке скомпилировать tutorial_01 (см. Ниже) g ++ не может найти библиотеки jaus. Я испробовал несколько решений, таких как установка переменных среды, включая библиотеки, ссылки на библиотеки и т. Д., Но мне не повезло в том, что образец программы компилировался. Что я делаю неправильно?
Ниже приведена одна попытка, которую я сделал (я чувствую, что это самое близкое к тому, что мне нужно сделать)
g++ -L /usr/local/lib/active -o tutorial_01 tutorial_01.cpp
Ниже находится tutorial_01.cpp
////////////////////////////////////////////////////////////////////////////////////
///
/// \file tutorial_01.cpp
/// \brief This file is part of a set of tutorials for learning how to use
/// JAUS++. This program demonstrates how to create and initialize
/// a JAUS component with the Core Service Set.
///
/// <br>Author(s): Daniel Barber
/// <br>Created: 3 July 2010
/// <br>Copyright (c) 2010
/// <br>Applied Cognition and Training in Immersive Virtual Environments
/// <br>(ACTIVE) Laboratory
/// <br>Institute for Simulation and Training (IST)
/// <br>University of Central Florida (UCF)
/// <br>All rights reserved.
/// <br>Email: [email protected]
/// <br>Web: http://active.ist.ucf.edu
///
/// Redistribution and use in source and binary forms, with or without
/// modification, are permitted provided that the following conditions are met:
/// * Redistributions of source code must retain the above copyright
/// notice, this list of conditions and the following disclaimer.
/// * Redistributions in binary form must reproduce the above copyright
/// notice, this list of conditions and the following disclaimer in the
/// documentation and/or other materials provided with the distribution.
/// * Neither the name of the ACTIVE LAB, IST, UCF, nor the
/// names of its contributors may be used to endorse or promote products
/// derived from this software without specific prior written permission.
///
/// THIS SOFTWARE IS PROVIDED BY THE ACTIVE LAB''AS IS'' AND ANY
/// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
/// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
/// DISCLAIMED. IN NO EVENT SHALL UCF BE LIABLE FOR ANY
/// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
/// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
/// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
/// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
/// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
/// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
///
////////////////////////////////////////////////////////////////////////////////////
#include <jaus/core/component.h>
#include <cxutils/keyboard.h>
#include <iostream>int main(int argc, char* argv[])
{
// Create a component. By default a component
// has all the services of the Core Service set:
// - Transport (JUDP)
// - Control
// - Discovery
// - Events
// - Liveness
// - Time
// - Management
JAUS::Component component;
// The Transport service is used to send
// and receive messages to other JAUS components. All
// other services use the Transport service. The
// default transport type for JAUS++ is UDP communication
// using the JUDP class.
// The Discovery service is used to find
// other JAUS components and services on the
// network using the Transport service. In JAUS++
// Discovery will automatically find these components,
// make connections to them, and keep track of what
// services they have.
// The first thing we must do for a component is
// configure its identification. This is done by
// using the Discovery Service. Get a pointer
// to the service:
JAUS::Discovery* discoveryService = NULL;
discoveryService = (JAUS::Discovery*)component.GetService(JAUS::Discovery::Name);
// Alternative method:
// discoveryService = component.DiscoveryService();
// Set the type of subsystem the component is for. Subsystem
// types available are currently Vehicle, or OCU. The string
// name "Robot" represents the type or category of platform.
// You must set the subsystem identification before you will be
// able to initialize your component.
discoveryService->SetSubsystemIdentification(JAUS::Subsystem::Vehicle,
"Robot");
// You can also set identification information for the component
// and node that it is on.
discoveryService->SetNodeIdentification("Primary Computer");
discoveryService->SetComponentIdentification("Baseline");
// Now that we have setup our identification information we
// can initialize our component. First, create the
// component ID.
JAUS::Address componentID(1000, 1, 1);
// Initialize!
std::cout << "Initializing component...";
if(component.Initialize(componentID) == false)
{
std::cout << "Failed to initialize component [" << componentID.ToString() << "]\n";
return 0;
}
std::cout << "Success!\n";
// Now go into your main computer loop until the
// component has been told to shutdown.
JAUS::Time::Stamp displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
while(true)
{
// Let's check the "state" of our component. This
// is done using the Management service.
// A component can be in the following states:
// - Initialized
// - Ready
// - Standby
// - Shutdown
// - Failure
// - Emergency
JAUS::Management* managementService = NULL;
managementService = (JAUS::Management*)component.GetService(JAUS::Management::Name);
// Alternative method:
//managementService = component.ManagementService();
if(managementService->GetStatus() == JAUS::Management::Status::Shutdown)
{
// Exit program.
break;
}
if(JAUS::Time::GetUtcTimeMs() - displayStatusTimeMs > 500)
{
std::cout << "======================================================\n";
// Print status of the service.
managementService->PrintStatus(); std::cout << std::endl;
displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
}
if(CxUtils::GetChar() == 27)
{
break;
}
CxUtils::SleepMs(1);
}
// Shutdown your component completely. Any
// services added or belonging to the component
// will be deleted.
component.Shutdown();
return 0;
}/* End of File */
Это может быть просто typeo, но я считаю, что опция -L не должна иметь пробелов после нее:
g++ -L /usr/local/lib/active -o tutorial_01 tutorial_01.cpp
должно быть
g++ -L/usr/local/lib/active -o tutorial_01 tutorial_01.cpp
Может и не быть проблемой, но стоит попробовать!
Других решений пока нет …